Fantasy & Folklore
Synopsis:
Have you ever wanted to understand where your family comes from and how you got this way? When Pigeon Pea has a million questions about their family, Auntie gives them the magic key to go back in time and across continents to meet, celebrate, and feast with their ancestors and orisha.
Educator Information
Recommended for ages 6 to 8.
Themes / Keywords: LGBTQ, Time Travel, Historical, Africa
Additional Information
28 pages | 10.75" x 8.25" | Paperback
Synopsis:
“Be careful of what you accept from spirits.”
Loup Garrou, trickster rabbits, and spirits with names that can’t be spoken — the plains and forests of North America are alive with characters like these, all waiting to meet you in this collection of folklore retold in comics!
Reviews
"Enjoyable for reading aloud or sharing around a campfire." -- KIRKUS
"Explores the stories, passed down through generations, of the people who have inhabited Turtle Island since time immemorial." - Women Write About Comics
Educator Information
Comic book recommended for ages 10 to 12.
The book features more than 100 pages of entertaining and educational stories by artists and writers from Indigenous nations across the continent, including:
- “As It Was Told to Me”, a creation tale that shows that the world needs good and bad to exist, which is written and illustrated by Elijah Forbes, a transgender Odawa illustrator who has facilitated the creation of illustration projects such as the 2020 “Trans Awareness Week.”
- “Chokfi,” the story of the trickster rabbit, who is jealous of Otter's fur coat and tries to steal it, by writer Jordaan Arledge, a trans Chickasaw comic writer and the founder of Arledge Comics, and artist Mekala Nava.
- “White Horse Plains”, a cautionary tale about greed that comes from the Métis settlement St. Francois Xavier, as told by Rhael McGregor, a Non-Binary/Two-Spirit Métis comic artist and animator from Winnipeg, Manitoba.
- “Rougarou” by Mystery Solving Lesbians writer Maija Ambrose Plamondon and Métis-based artist Milo Applejohn, about a werewolf-like creature that haunts the Métis communities.
- “Agonjin In the Water” by the non-binary Ojibawe artist Alice RL, about a girl whose tribe is suffering from a drought and finds a Mishipeshu while searching for water.
- “Woman in the Woods” by the Cuban Taíno artist and storyteller Mercedes Acosta about a curious girl who sees a mysterious figure in the woods at night.
- “Into Darkness” by Izzy Roberts, a Michigan-based illustrator and a member of the Navajo Nation and Kinyaa’áanii clan, about a creature so dangerous and scary that no one dares utter its name.
Additional Information
120 pages | 6.06" x 9.04" | Black and white throughout | Paperback
Synopsis:
An Indigenous teen girl is caught between two worlds, both real and virtual, in the YA fantasy debut from bestselling Indigenous author Wab Kinew. Perfect for fans of Ready Player One and the Otherworld series.
Bugz is caught between two worlds. In the real world, she's a shy and self-conscious Indigenous teen who faces the stresses of teenage angst and life on the Rez. But in the virtual world, her alter ego is not just confident but dominant in a massively multiplayer video game universe.
Feng is a teen boy who has been sent from China to live with his aunt, a doctor on the Rez, after his online activity suggests he may be developing extremist sympathies. Meeting each other in real life, as well as in the virtual world, Bugz and Feng immediately relate to each other as outsiders and as avid gamers. And as their connection is strengthened through their virtual adventures, they find that they have much in common in the real world, too: both must decide what to do in the face of temptations and pitfalls, and both must grapple with the impacts of family challenges and community trauma.
But betrayal threatens everything Bugz has built in the virtual world, as well as her relationships in the real world, and it will take all her newfound strength to restore her friendship with Feng and reconcile the parallel aspects of her life: the traditional and the mainstream, the east and the west, the real and the virtual.
Reviews
"This smart, entertaining speculative novel gives readers a unique and moving portrait of young life — and the possibilities for gaming life — from a tribally specific corner of the world." —Publishers Weekly
"A thrilling, high-tech page-turner with deep roots." —Kirkus Reviews
"Walking in Two Worlds is about a shy and self-conscious Indigenous teen who faces the stresses of being a teenager and life on the Rez. The story follows the friendship between this teen and an exchange student from China, being avid gamers living in a virtual world. Both grapple with the impacts of family challenges and community trauma." — The Dalai Lama Center
Educator & Series Information
Recommended for ages 12+.
This book is part of the Floraverse series.
This book is available in French: Un pied dans chaque monde
Additional Information
304 pages | 5.50" x 8.20" | Paperback
Synopsis:
The thrilling follow-up to the bestselling, award-winning novel The Marrow Thieves, about a dystopian world where the Indigenous people of North America are being hunted for their bone marrow and ability to dream.
Years ago, when plagues and natural disasters killed millions of people, much of the world stopped dreaming. Without dreams, people are haunted, sick, mad, unable to rebuild. The government soon finds that the Indigenous people of North America have retained their dreams, an ability rumored to be housed in the very marrow of their bones. Soon, residential schools pop up—or are re-opened—across the land to bring in the dreamers and harvest their dreams.
Seventeen-year-old French lost his family to these schools and has spent the years since heading north with his new found family: a group of other dreamers, who, like him, are trying to build and thrive as a community. But then French wakes up in a pitch-black room, locked in and alone for the first time in years, and he knows immediately where he is—and what it will take to escape.
Meanwhile, out in the world, his found family searches for him and dodges new dangers—school Recruiters, a blood cult, even the land itself. When their paths finally collide, French must decide how far he is willing to go—and how many loved ones is he willing to betray—in order to survive. This engrossing, action-packed, deftly-drawn novel expands on the world of Cherie Dimaline’s award-winning The Marrow Thieves, and it will haunt readers long after they’ve turned the final page.
Reviews
"Lush, devastating, and hope-filled novel. . . . The action never lets up and is inextricably intertwined with the personal and community histories of the diverse characters who band together from various nations. Dimaline paints a nightmarish world that is too easy to imagine; it will haunt readers long after they turn the final page." ―Kirkus Reviews
"Dimaline has created vivid characters who propel a suspenseful and atmospheric story that boldly brings past, and ongoing, darkness to light." ―Booklist
"The brutal realities faced by French in the residential school will leave readers thinking about what Indigenous people endured in the residential schools of the past. The idea of storytelling and the importance of realizing that the past and present are interwoven is beautifully conveyed and will keep readers anxious for what comes next." ―School Library Journal
Educator & Series Information
Recommended for ages 12+
This book is available in French: Chasseurs d'étoiles
This book is part of the Marrow Thieves series.
Mature Content Warning: Hunting by Stars touches on physical and sexual violence.
Additional Information
408 pages | 5.50" x 8.25" | Paperback
Synopsis:
MOONSHOT: The Indigenous Comics Collection brings together dozens of creators from North America to contribute comic book stories showcasing the rich heritage and identity of indigenous storytelling. From traditional stories to exciting new visions of the future, this collection presents some of the finest comic book and graphic novel work on the continent.
Educator & Series Information
Inhabit Education Books is proud to distribute this important collection of Indigenous comic stories, originally published by Alternate History Comics. Moonshot has been published under Avani, an imprint featuring titles that extend beyond the Canadian North, giving readers the opportunity to explore cultures and stories from all over Canada and around the world.
Ages 12+
This is volume 1 in the series.
Additional Information
176 pages | 6.50" x 10.25" | colour illustrations
Synopsis:
Lately, seventh-grader Nizhoni Begay has been able to detect monsters, like that man in the fancy suit who was in the bleachers at her basketball game. Turns out he's Mr. Charles, her dad's new boss at the oil and gas company, and he's alarmingly interested in Nizhoni and her brother, Mac, their Navajo heritage, and the legend of the Hero Twins. Nizhoni knows he's a threat, but her father won't believe her.
When Dad disappears the next day, leaving behind a message that says "Run!", the siblings and Nizhoni's best friend, Davery, are thrust into a rescue mission that can only be accomplished with the help of Diné Holy People, all disguised as quirky characters. Their aid will come at a price: the kids must pass a series of trials in which it seems like nature itself is out to kill them. If Nizhoni, Mac, and Davery can reach the House of the Sun, they will be outfitted with what they need to defeat the ancient monsters Mr. Charles has unleashed. But it will take more than weapons for Nizhoni to become the hero she was destined to be . . .
Timeless themes such as the importance of family and respect for the land resonate in this funny, fast-paced, and exciting quest adventure set in the American Southwest.
Awards
- 2020 Junior Library Guild Selection
Educator Information
Recommended Ages: 8 to 12.
Family-is-everything theme will resonate with middle graders.
Features a relatable protagonist who fears she doesn't have what it takes to be a hero and a greedy villain who calls to mind challenges that Indigenous people are facing right now.
Cover art by Navajo artist Dale DeForest Ray.
A note from the author: "This one is for my daughter (who is Navajo on her dad’s side) and her cousins and all the Native kids who deserve to be the heroes in their own stories. I hope all kids enjoy it." - Rebecca Roanhorse
Additional Information
320 pages | Paperback
Synopsis:
Inspired by award-winning Inuk director Zacharias Kunuk’s short film of the same name, The Shaman’s Apprentice tells the story of a young shaman in training who must face her first test—a trip to the underground to visit Kannaaluk, The One Below, who holds the answers to why a community member has become ill.
Facing dark spirits and physical challenges, the young shaman must learn to stifle her fear and listen to what Kannaaluk has to tell her.
Educator Information
Recommended for ages 9 to 12
Additional Information
32 pages | 10.50" x 7.00"
Synopsis:
MOONSHOT: The Indigenous Comics Collection brings together dozens of creators from North America to contribute comic book stories showcasing the rich heritage and identity of indigenous storytelling. From traditional stories to exciting new visions of the future, this collection presents some of the finest comic book and graphic novel work on the continent.
Educator & Series Information
Inhabit Education Books is proud to distribute this important collection of Indigenous comic stories, originally published by Alternate History Comics. Moonshot has been published under Avani, an imprint featuring titles that extend beyond the Canadian North, giving readers the opportunity to explore cultures and stories from all over Canada and around the world.
Ages 12+
This is volume 2 in the Moonshot series.
Additional Information
165 pages | 6.50" x 10.25" | colour illustrations
Synopsis:
MOONSHOT: The Indigenous Comics Collection brings together dozens of creators from North America to contribute comic book stories showcasing the rich heritage and identity of indigenous storytelling. From traditional stories to exciting new visions of the future, this collection presents some of the finest comic book and graphic novel work on the continent.
Educator & Series Information
Inhabit Education Books is proud to distribute this important collection of Indigenous comic stories, originally published by Alternate History Comics. Moonshot has been published under Avani, an imprint featuring titles that extend beyond the Canadian North, giving readers the opportunity to explore cultures and stories from all over Canada and around the world.
Ages 12+
This is volume 3 in the series.
Additional Information
144 pages | 6.50" x 10.25" | colour illustrations
Synopsis:
Among the towering fir trees of the Pacific Northwest, a famously elusive creature is in serious trouble.
All Elliot wants is a nice, normal day at school. All Uchenna wants is an adventure. Guess whose wish comes true?
Professor Fauna whisks the kids—and Jersey, of course—off to the Muckleshoot territory in Washington, where film crews have suddenly descended en masse to expose Bigfoot to the world, and the Schmoke logging company is bringing in some awfully large machinery.
Can the Unicorn Rescue Society escape the blades of the Schmokes’ chain saws? Outsmart a cable news team? And are those big, hairy creatures running through the forest really Bigfoot?
Reviews
"As facts are interwoven and also combined with a multitude of puns, the narrative is informative and lighthearted.... Learning while laughing is the goal, and it is achieved." -School Library Journal
"The Muckleshoot reservation is the closest reservation to home for me, so it was great to see that Gidwitz worked with not only Native storyteller Bruchac, but with members of the tribal nation as well, and acknowledged the support and work of the tribal cultural director, a Muckleshoot language expert, and the creator of a font (SL Lushootseed Style True Type) that can accurately write the language. For teachers in the area, this would be a fun read." - Jessica on Goodreads
"Bruchac's tale about protecting the Sasquatch with the help of fellow members of the Unicorn Rescue Society is full of suspense and danger for the young members, caused by the malicious Schmoke Brothers. Readers will relate to the main characters of the Unicorn Society's fear (Elliot) and wonder (Uchenna) as they become enamored with Mack and his passsion to save the Muckleshoot's territory and the Sasquatch. A thrilling adventure packed with informative history of the Muckleshoot tribe that readers will love, the illustrations add jus the right flavor." - Martha on Goodreads
Educator & Series Information
Recommended for ages 7 to 10 (Children's Middle-Grade Book).
This book is part of the Unicorn Rescue Society series.
Additional Information
208 pages | 5.06" x 7.75"
Synopsis:
Narnia meets traditional Indigenous stories of the sky and constellations in an epic middle-grade fantasy series from award-winning author David Robertson.
Morgan and Eli, two Indigenous children forced away from their families and communities, are brought together in a foster home in Winnipeg, Manitoba. They each feel disconnected, from their culture and each other, and struggle to fit in at school and at their new home -- until they find a secret place, walled off in an unfinished attic bedroom. A portal opens to another reality, Askí, bringing them onto frozen, barren grounds, where they meet Ochek (Fisher). The only hunter supporting his starving community, Misewa, Ochek welcomes the human children, teaching them traditional ways to survive. But as the need for food becomes desperate, they embark on a dangerous mission. Accompanied by Arik, a sassy Squirrel they catch stealing from the trapline, they try to save Misewa before the icy grip of winter freezes everything -- including them.
Reviews
"David A. Robertson has written such a fine, beautiful novel. He manages to combine hard truths about our history with a Narnia-like fantasy, sweeping us into the world of the story while opening our hearts as well." -- Susin Nielsen, author of We Are All Made of Molecules and No Fixed Address
“This is a book that is rich in its characterization, evocative in its descriptions, and skillful in its weaving together of traditions of the past and life in the present.” --CM Magazine
"This middle-grade fantasy deftly and compellingly centers Indigenous culture." --STARRED REVIEW, Kirkus Reviews
"The Barren Grounds: The Misewa Saga is a story about two Indigenous children forced away from their families to a foster home in Winnipeg, Manitoba. Struggling to fit, the two children find a space in the attic that opens a portal into another realm. They learn the traditional ways to survive and embark on a dangerous mission there." - The Dalai Lama Center
Educator & Series Information
For ages 10+ (middle-grades).
This is Book 1 of the Misewa Saga. Narnia meets traditional Indigenous stories of the sky and constellations in this epic middle-grade fantasy series from award-winning author David Robertson.
This book is available in French: La saga Misewa: N° 1 - Les terres isolées.
Additional Information
256 pages | 5.44" x 8.25" | Jacket art and interior illustrations Natasha Donovan | Paperback
Synopsis:
Indigenous protectors use language revitalization to save the Earth from evil pioneers and cyborg sasquatches.
Ts’ür’i and Aghay are the Dakwäkãda Warriors protecting Nän from their nemesis Cyber Nà’į and Space Kwäday Dän. Flying in their spaceship, can they prevent the Sha being stolen from Cyber Nà’į and Space Kwäday Dän?!
As a young person growing up in Haines Junction YT, artist Cole Pauls performed in a traditional song and dance group called the Dakwäkãda Dancers. During that time, Pauls encountered the ancestral language of Southern Tutchone. Driven by a desire to help revitalize the language, he created Dakwäkãda Warriors, a bilingual comic about two earth protectors saving the world from evil pioneers and cyborg sasquatches.
Pauls’ Elders supported him throughout the creation process by offering consultation and translation. The resulting work is a whimsical young adult graphic novel that offers an accessible allegory of colonialism. Dakwäkãda Warriors also includes a behind-the-scenes view into the making of the comic and a full-colour insert featuring character illustrations by guest Indigenous Canadian artists.
Awards
- 2020 Indigenous Voices Awards Winner for Works in an Indigenous Language
Reviews
From the publisher, an interview with Cole Pauls:
1. Why did you decide to create this comic?
I wanted to create a sense of identity and strength for the youth from my hometown and the Yukon. To be portrayed in a heroic but also realistic way, where culture is power and the community is stronger because of that. I made Dakwäkãda Warriors to keep Southern Tutchone language and culture alive.
2. What do you hope your work will bring to the Canadian comics canon?
A proper portrayal of Yukon Indigenous culture, we don't live in igloos, ya know!! I want to show the world what Southern Tutchone culture really is and how strong Indigenous culture can be when properly portrayed by someone who lives and practices it.
Educator Information
Recommended Ages: 8 to 16
Language revitalization in an allegory of colonialization.
Artist Cole Pauls wanted to reclaim the Southern Tutchone language he had learned as a youth while performing in a traditional song and dance group. So, he created a comic about two Earth Protectors saving the Earth from evil pioneers and cyborg sasquatches. But he also went to his elders and asked them to translate his comic into the two dialects of Southern Tutchone. The resulting work is an allegory of colonialization done in an accessible format, a whimsical young adult graphic novel which helps to revitalize language. Pauls includes a "making of" postscript to give context to the project, and invites guest Indigenous Canadian artists to provide "pin-ups" of his characters.
Additional Information
112 pages | 6.50" x 10.00" | 112 illustrations
Synopsis:
Cole Harper is dead. Reynold McCabe is alive and free. Mihko Laboratories has reopened the research facility and works to manufacture and weaponize the illness that previously plagued Wounded Sky. People are dying. The community has been quarantined. And time is running out. What deal did Eva strike with Choch? Who will defeat Reynold and Mihko?
Reviews
"Robertson’s final installment in this excellent trilogy does not disappoint. He manages to take on important and timely themes while always keeping the reader engaged, engrossed and entertained. Fans will root for this believable cast of characters as they finally get to the truth of the mysterious goings-on at Wounded Sky. I can’t wait to see more from this fine author!”— Susin Nielson, Governor General's Award-winning author, April 2019
Educator & Series Information
Ghosts is the final novel in David A. Robertson's The Reckoner trilogy, it is preceded by Strangers (Book 1) and Monsters (Book 2)
The Reckoner series is recommended Ages: 12-18
Recommended in the Canadian Indigenous Books for Schools 2019-2020 resource list as being useful for grades 9 to 12 for English Language Arts.
This book is available in French: La trilogie Reckoner - Tome 3: Fantômes
Additional Information
230 pages | 5.50" x 8.50"
Synopsis:
Discover this gigantic Northern tale.
This book introduces children to a traditional Inuit legend. Learn how the great giant Inukpak adopted a human hunter as his son.
Educator & Series Information
This book is part of the Nunavummi Reading Series, a Nunavut-developed series that supports literacy learning while teaching readers about the people, traditions, and environment of the Canadian Arctic. It is a Level 11 book in the series.
Nunavummi Reading Series books have also been officially levelled using the Fountas & Pinnell Text Level Gradient™ Levelling System. F&P Level of this book: M.
Curriculum Connections: Language and Literacy; Diversity; Indigenous Perspectives; History and Heritage.
Recommended for ages 6 to 8.
Additional Information
36 pages | 9.10" x 9.20"
Synopsis:
Kiviuq, one of the greatest and most important characters in Inuit mytholgy, is said to have travelled over land and sea, overcoming obstacles and successfully defeating formidable foes. In Kiviuq and the Bee Woman, Kiviuq faces one of his most frightening opponents yet: Iguttarjuaq, a bee in human form. Known as the Bee Woman, she is a fearsome figure who is said to cook and eat humans. Trapped in her tent, Kiviuq uses all his powers to get to his qajaq and escape the Bee Woman!
Educator Information
Recommended Ages: 9-12
Additional Information
40 pages | 6.00" x 9.00"




















